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"Lair was a launch tittle made by B studio"

I wouldn't call Factor 5 a b studio. Sure they got in over their head this time, but they were known for doing amazing things with systems before.

"Conduit was a B game, small studio, small budget, last gen engine, last gen production assets... For a B game on the console that is less supporting of 3rd party core game, it sold what deserved it."

Also wrong on most of those. HVS isn't small as much as they didn't have much FPS experience (whereas Quadratic Dream knows making the kind of game they made). And the engine and assets were all new. If you are calling them last gen based on the specs, that is still wrong, as the effects were not something done on the last gen systems. And how does the Wii support affect the sales of that game? In fact, that actually helped sell this game, unless that is what you meant.

"Heavy rain is next gen quality game"

That I'm calling on because it's been thrown around too much already for loads of games before this.

"UNIQUE"

Sort of. This has been building on element seen in FMV games for years. The main difference are simple prompts and you don't lose the game or a life for failing. That does make it distinct, but not anything totally unique.

"The publicity is all trough word of mouth."

That is just false. There are plenty of ads and trailers. Word of mouth cannot happen in the first week. Those things affect later sales. If it's good, then we will see this game have better sales, but applying that to the first week shows you don't know what that term means.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs