iWarMachine said:
so 4xAA anti-aliasing running at 60fps with HDR and improved coding Shadows + Object Based Motion Blur?
Where's Selnor? |
GoW 3 is closer to 16x anti-aliasing, cpu based. MLAA.
iWarMachine said:
so 4xAA anti-aliasing running at 60fps with HDR and improved coding Shadows + Object Based Motion Blur?
Where's Selnor? |
GoW 3 is closer to 16x anti-aliasing, cpu based. MLAA.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2024 VGChartz Ltd. All rights reserved.