Kenryoku_Maxis said:
I don't see how Star War: The Old Republic is going to be like Everquest in the slightest. Perhaps you're mixing it up with Star Wars Galaxies, which was built by the everquest team and was exactly what you're talking about. As for my comments about Star Wars: The Old Republic 'break the mold of MMORPGs', I was talking about gameplay wise. In terms of how your characters levels, how you fights, etc. All of which look completely different than any other MMO that has come out since. And as for FFXIV, the gaining abilities from gear and stuff I knew about, but that's pretty much taken from the FFTactics series. I'm not going to say they won't improve it, but its still not exactly original. As for other aspects of its gameplay, such as how your character fights and interacts with other players, it still looks pretty much the same as in FFXI. At least all the fottage I've seen. |
The abilities through gear is NOTHING like the FFTA series (and it was FF9 that was first with that thing). In FFTA 1,2 and FF9, you gain something like SP which will go towards your character learning abilities off of gear and mastering it. It's not like that whatsoever in FF14. You don't master abilities that you can then use with the gear off. You can only use whatever abilities are on the gear you have equipped, and it looks like the gear itself can level up (unsure about this, but from the way they described stuff, there's something like this going on). Or maybe, gears have a class, and you can rank up in a class of gear. As in, the more you use black mage gear, the better you more you get out of all black mage gear. You don't master any skills though. It's different enough to say there's little comparison between that and the FFTA system.
And I'm not sure what gameplay things you're expecting in SW:TOR, but it's regarded as a tab-targetting MMO. As in, press tab, press 12341234, tab, 12341234, etc. It's a very EQ-clone style of combat. Do you frequent the forums over there? I check them every once in a while for changes, and watch the trailers, which also show it to be a standard MMO combat style. So I'm not sure about what you think is new in terms of gameplay.
A small thread about the tab-targetting: http://www.swtor.com/community/showthread.php?t=120584
And the leveling is normal. Do quests, kill stuff, level up. There's little knowledge about skill tress or the like, but I doubt it'll be anything unique. The game will still be good, but I'm not expecting some king of revolution in the MMORPG genre from the game.
FF14 is a FAR more unique MMO at this stage. We won't know until they're released, but all information that's been released so far points to that. I'm pumped about both, but I'm really curious to where you're getting your information on all of this.







