kowenicki said:
theprof00 said: People pirate things because they can. It's cheaper and less risky. Things that are pirated are usually not bought anyway, so it's not a big deal. Piracy gives companies a way to market their company in a very strong way, and spreads word of mouth and strengthens brand (if the game is actually good).
If the game is not good, then it would harm the game's and brand's reputation and cause even fewer sales later on. Either way, if you release a bad game you will pay for it, whether through piracy or other. |
to be fair despite waht I said above, I do agree woith this to a certain extend
In the early days od music downloads... (napster)... I used to try out music and if I liked it I ALWAYS, without fail, bought the CD. So nobody lost out... the crap downloads just got deleted anyway.
Now, of course I down load legally as it is cheap.
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I rarely pirate anything anymore but I buy the good stuff. The cost of things nowadays is just do out of control that I think it is a very good option that developers should learn to deal with. Devs should program in some kind of lock out date system and just provide their products for free online, i think.