Feniris said: Actually, I just think that's the eventual direction that this medium is going to take. Storytelling is going to be an even larger aspect of Single Player driven experiences going forward, and the commercial success of both Heavy Rain and Mass Effect 2 is showing that better stories in games is certainly in demand. I think it would be wise to pay attention to this trend for developers and publishers. |
I definitely agree. Having good writers on a story helps make a game more immersive. Thus, well written games like Heavy Rain and Mass Effect definitely find an audience. I am hoping that their success encourages more companies to spend more time on plot and backround.