Netyaroze said: )
Yes you made a good point. The Wii is the perfect example the Wii didnt change much except recently the black one it had no hardware failures and no newly designed versions. But all othe gaming platforms have them. Nintendo WANTS to sell new Nintendo DS to existing owners thats why they make those improvments the market are also existing owners. I mean why should someone buy a DSi if he wasnt interested in the DS ? And there is a special group which buy three or more especially in japan were people love new hardware revisions and collect them. Lets speculate alittle: 5% of the Userbase bought atleast 3 DS over the years that means that 5% people accounts for 15% of all DS That means that 1.5 Million User bought 4.5 Million DS so we have just 25.5 Million left (its all just speculation). Ok lets say that 10 Million DS user have one DS in Japan 1.5 Million have 3 so we have 14.5 Million DS and the other people have 2. 50,5% of the people (10 Million people) have ONE DS 7.5% (1.5 Million) have three DS42% (8.25 Million) would have two DS So we have for example 19.75 Million Owners thats almost 1/5 of the population which makes sense to me. And Nintendos strategy would have worked. Its just an example but we know that Nintendo tries to sell their DS through improvments to existing owners thats why I doubt that for the Wii multi-owner ship plays yet a role because its reliable and the it has never seen an improvment. Xbox360 has RRODS PS3 YLOD and Slim PSP has 2000/3000 Homeconsoles are probably to expensive so i dont think that Multiowner ship plays a big role. especially Handhelds are seen by the public and they are also a Lifestyle item and people pay a certain attention to what model it is. |
Sure, but you're sort of skirting over my previous point... when DS owners "upgrade" they tend to recirculate their old system, and not just stuff it in a drawer or throw it in the garbage. They trade it in or (more often according to Iwata) hand it down to a younger sibling, parent, spouse, friend, etc. Iwata even talked about this at length, and said they view traditional gamers as a trojan horse help to introduce their products to a more expanded audience (this happens on Wii too btw, though not in the same exact way). "Multiownership" probably can't account for figures even as high as you're suggesting... even though a good amount of people may have purchased multiple DSes, those DSes likely still aren't in the ownership of just that person and as a result the active userbase is still notably higher.