ethomaz said: Tretton is right... over 500k week one is amazing. |
He said "it's rare that you see a game that sells incredibly well and that impresses you". But a 500k start isn't so rare. We see a start like that every few weeks.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.