Comparing the two games is a disservice to both. I think Jim Sterling did this to give more press to a title (Deadly Premontion) that has been slagged by IGN simply because it is low budget and doesn't have a gizillion polygons on each head.
Games are art, and Deadly Premontion is the very essence of art. It is not a template game cut from the same mould as others. It is different in so many ways. It is inspiring to see this is happening in the industry. As a gamer I feel dropping $20 for this game is well worth the while.