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I guess the only way to really score a game that is the epitome of "It's so bad it's good" is to give it a 10/10. A lesser score (but in the good range) actually diminishes the badness of the game, and a "so bad it's good" game can't be given a low rating, because that besically contradicts the "it's good" part of the reviewer's opinion. If a game is the perfect representation of that phrase then it is the best at what it is and so a 10/10 is what it should get. Though I would strongly argue that an even better score would be an 11/10.

Of course this means there must be a new genre created for gaming so that people don't get the wrong impression with such a review: The "crap games that are a lot of fun if you play them with the right attitude" genre. This genre accepts all forms and styles of gameplay of course.

Giving this game a 10/10 also makes a mockery of the game reviewing media overall, which could also be seen as a good thing.

Overall Deadly Premonition could contribute much more to gaming this generation than many so-called iconic mainstream games.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix