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Twistedpixel said:
supercat said:
Twistedpixel said:
supercat said:
Zlejedi said:

X360 owners also have a chance to torrent on demand as they wish so there goes a few milions of userbase adventage.

bit torrents-  So people are going to buy the 360 because they can torrent mp3's ?? sorry but that is a pretty poor reason, people aren't going to care about music on their gaming station

30 + titles of games online -  big deal, both the 360 and PS3 are pushing more and more titles online because it will cut out the middleman like the distributors and retail.  Simply, this is just an extensiond of the 360's advantage with its XBL, which as i've mentioned is its last advantage left.

Last advantage? Well whether or not thats true is irrelevant. It is however a significant advantage. I think he said it was 90 titles available in games on demand.

 

In  terms of sales, any and all advantages are certainly important because you want to stack the odds in your favor as much as possible. 

 

With the advantage in online sales, that is dissapearing as well, because as the userbase of the PS3 grows, it will start selling online more just as it is about to with games through retail.  sure the PS3's online may be lagging a bit but the trend is in its favor, not the other way around.

That still doesn't change the fact that when I boot up my Xbox 360 the online game market place is front and centre in the dashboard 'spotlight' with new content whereas on the PS3 I actually have to hunt for the content or know its coming beforehand. In addition to this every single arcade game has a demo and the Xbox 360 has had points cards available at retail ever since release. Further to this the Xbox 360 gets a significant number of exclusives for its online marketplace and Xbox Live has been growing in revenue far faster than the Xbox 360 userbase itself, 70% growth YOY was the last number I heard at the end of financial year report.

Lastly it was also mentioned by that other guy that the Xbox Live points cards were the number one selling accessory in 2009 for the Xbox 360. Thats in addition to any credit card sales through the Xbox 360 itself and any games on demand sales.

 

And yet, the PS3's division made 1/2 as much profits as the 360's division in MS with both  companies most recent earnings statements.  With the PS3's bigger catchup with software and great pull with developers, how wiill that look now?  almost the same?