NightAntilli said:
Not only on how they look. Volumetric fog actually uses more resources. The volumetric fog is also used to improve the lighting effects. As for the fog hiding details, I think you should take a look at this first: http://www.eurogamer.net/videos/alan-wake-welcome-to-bright-falls?size=hd |
That is pre-rendered. Also they do use the fog to cover details in that. Look at the trees in back. Basically just an outline of trees. Cant see any details.







