MaxwellGT2000 said:
theprof00 said:
jarrod said:
theprof00 said:
jarrod said:
theprof00 said:
jarrod said:
theprof00 said:
jarrod said: The formal announcement and reveal of N64's controller came in late 1995 at Nintendo's Shoshinkai exhibition and well predate public unveilings of both the PS Dual Analog pad (which predated the DualShock) and Saturn 3D NiGHTS pad. The analog stick's design was supposedly finalized in mid 1994, when Super Mario 64 started formal R&D.
It's generally seen that both Sega and Sony's new controllers were a direct response to the N64 controller, which wowed the press who played Mario 64 in 1995.
As for actual releases...
Nintendo 64 Pad: June 23 1996 NiGHTS 3D Pad: July 5 1996 Dual Analog Pad: April 25 1997 |
http://en.wikipedia.org/wiki/PlayStation_Analog_Joystick
The dual analog controller was a hardware revision of this model.
This was unveiled in April '95, before the Shoshinkai exhibition.
This is the honest to goodness dual analog controller, except here, the analogs are primary with everything else secondary. Even the ability to push the buttons in later on harkens back to the flickswitch on top of the analog.
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lol. That article refers to the PS Joystick You realize that about every system since Atari 2600 had an analog joystick too, right? ;)
Again, the first analog thumbstick, both shown and released, was on N64. Then came Saturn (3D NiGHTS pad), then came PlayStation (Dual Analog Pad).
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I'm not trying to say that Sony was the first. I'm saying that the joystick is where the dual analog comes from.
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Sorry, there's pretty much no inkling of that in the citation. In fact the wiki article talks about the PS Joystick's lengthy 10 year production run, doesn't really sound like a predecessor to the Dual Analogs (which blatantly cribbed the thumbstick concept wholesale from N64).
Of course if we're going by analog joysticks, then Nintendo's first would be the NES Advantage in 1987.
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there's nothing proving either side. The joystick looks like the dual analog. The dual analog was shown only 3 months after the n64 came out, so it's obvious they were developing the idea at the same time Nintendo was, or even shortly after (I'll give you that much) Nintendo showed theirs. There's no proof that Sony ripped off Nintendo, and it hardly stands to say that they copied them when they developed the whole "dual analog" thing in the first place IIRC, and simply put it on a controller.
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Oh come on, the Joystick's a flightstick (look at the software list), and looks nothing like the Dual Analog. It's rather obvious where the "inspiration" came from... N64 brought us the thumbstick. Sega and Sony responded by upgrading their controllers midcycle... it's actually a bit like what we're seeing with Natal/Arc now.
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It's not a flightstick. There is actually another line of Sony sticks called flightsticks.
The analog stick could be used for any ps1 game and even works on ps3. Those games in the wiki list are ones that took full advantage.
2nd point: Except that now, they took three years to develop controllers, where at that time it only took 3 months?
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It's not a flightstick except the software in the link provided is mostly flight sims and mech warrior games
BTW I thought you were done with this
theprof00 said:
EDIT: actually, just take it. I don't care anymore.
Anyway... I didn't start this whole who stole what, this has gotten ridiculous, its called evolution of gamepads they've all built upon advancements of each other... like last gen with the analog trigger buttons and face buttons being pressure sensitive... but anyone that simply says Nintendo is stealing or ripping off the dualanalog controller with the classic controller pro is really off base... *sigh*
The Atari analog controller, back in 1982... before even the NES... now everyone has ripped off ATARI! ZOMG!
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