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The problem with people talking about games "looking good" is one of disconnect from reality.

Outside of that Spiderman 3 Wii version game someone put up in some other thread there ARE no "bad looking games" anymore. In the 5th gen you had some games that weren't the best-looking or best-playing (usually cheap market tie-ins). But in the 6th gen even Mario Party 4 though one of the first of the system looked good. Luigi's Mansion looked good being 1st editions of Gamecube. It was clear distinct and had personality. They got better with the scanning lines in later titles and made the color strips look more seamless.

I talked about PS2, the weakest of the 6th gen systems, looking wonderful to me while visiting a friend's house playing Tekken 5. It reminds me of Howard Stern and how he and those jackoffs judge the women on there for not having a absolute perfect 45 degree angle on this body part and such. "Oops that's 45.2 degree. Not good enough." Delusional standards is what I'm getting at. Graphic power won't REALLY matter like it has in the past until virtual reality is achieved. Until gamelife is nearly inseparable from real life will it have the same true wow factor as in the past. Which is probably not a good thing if you think about it blurring these lines. Final Fantasy: The Spirits Within showed the folly in trying to match realism pound for pound. Actually the closer you get to realism the more you notice the errors. Until they get the eyes looking "alive" it all falls apart. Too perfect. Too shiny. Too idealized. It bombed at the box-office because it was a "fake realism" ironically and that move sent Square reeling having to merge with Enix. The same argument goes for many and breast implants. LOL!

Graphics have a long way to go before trying to attempt second reality so the graphics lust needs to be kept in check egowise. They are games and they can be stylized depictions of realism. Keyword: stylized. Artistic license to make abstract or less abstract illustrations of reality. Art. Even the paintings of Michelangelo LOOK like painted depictions of people not actual people. Even the most realistic drawing artists miss elements of full reality as close to realism as their depictions come. They still look like stylized depictions not the actual thing. Photography comes the closest to artistically reproducing reality but even this has its limits. And many times the picture is touched up to work out the less than desireable features.

Graphics matter, yes, but unless the developer is a lazy "arse" you won't find any REALLY "bad" graphics anymore. This ain't Atari & ET for goodness sake.

John Lucas



Words from the Official VGChartz Idiot

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