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libellule said:
CommonMan said:
blackops said:
selnor said:
Sharky54 said:
Am I the only one who doesn't find the graphics of alan wake to be "zomg the most amazing thing ever"?

Also, AA is good and all. But it doesn't improve the graphics. Just gets rid of jaggies. So this doesn't help much.


Certainly in terms of art, it's your opinion. But in term of technicalaities it's impressive. AA isnt just about jaggies on polygons. It's also about clear textures, non jagged shadows, shadow clipping, lighitng AA etc. Alan Wake is the first to have all 4xMSAA. Most games wont even AA half that stuff.

You need to understand the most important to most gamers is how the game looks visually. Alan Wake looks good and all but you cant compare it to Heavy Rain, Uncharted 2 or Killzone 2.  When an average gamer plays and they love the graphics, they are not talking about the technicalities; they would say "wow, this is one of the best looking games I've played".


I agree with this, and using this logic I would say Killzone 2 is one of the ass ugliest games I have ever seen. The character models all look like they were exposed to radiation as children and the color palatte of black, grey and some more darker grey was the most boring thing I've ever seen. The best looking game this gen for me would be Mass Effect 2, followed very closely by Heavy Rain which gets this on character models alone.

problem is that, this type of graphical comparaison based on the "art design" are purely ... subjective
you said KZ looks "ugly" neverthless people seems to appreciate this style since the next Halo will be darker too and less cartoony

Neverthless, to say the true and focus on the Alan wake topic : Alan Wake may or not be the ultimate piece of technology
BUT it will deliver a very good atmosphere inside a wild north american forest and developpers can be praised for this.

In clear : you are off topic men !

Ahh! You're right! Sorry lib and sorry Selnor for derailing your thread!