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Twistedpixel said:
Kasz216 said:
Twistedpixel said:

It'd be more like if Ford made it so the fancy key ring with the cool door unlocker only worked with the fingerprints of the first buyer. Thats a closer analogy.

Its increasing the value of the new purchase for everyone who buys the game and it only decreases the value on resale for those who intend to sell the game back because a part of the value of the item is 'used up'. Which actually brings the game market in line with other markets where the value of the product declines with use and its utility is lower as a 2nd hand good. 

 

And still you know... WRONG>

It doesn't increase the value of a new purchase.  It's taken value away from a used purchase... because this is something that was previously given away to all in previous versions of the franchise.

It's not EXTRA.

Besides, your next point is just completly wrong anwyay.

There are TONS of used markets that don't have product decline that support the new market... ones already mentioned here... another one?   Art.  You think if it was illegal to sell pieces of art if your not the creator... people would buy nearly as much art? 


Used market supports the new.  By hurting the used market you hurt the new market.

They have no obligation to provide free content to people who didn't pay them. None. Just because they gave it away free in the past doesn't mean they are obligated to do so in the future. For most games, content costs money so since they are giving it away free you're getting more value from a new purchase than most other games which require you to pay for maps etc. The difference between this system and the typical game is that with the typical game everyone pays for DLC and under this system only used purchasers pay.

Art is a different market entirely. Actually artists often make no money on their works and its only the people who buy them and have the art appreciate in value which make money.

The used market does not help game sales because not all the money earnt from selling a game is spent on games and any margin Gamestop takes is typically margin which is lost by a game publisher. Besides this, this is EAs call to do with their content as they wish. If you're so adament that they are wrong then why not wait until the sales numbers come in for BF: BC 2 so you can point and say "AHA I knew I was right".

 

1) Yes, they do have an obligation.  That content became a standard part of the game.

2) That's not true... artists actually do make money off their works... that's how proffesional artists... you know pay their bills.

3) Yes it does... it doesn't require ALL MONEY SPENT from selling a game.  If you'd actually you know, bothered to read the thread you'd know that people who buy New, often do because they know they can later sell the game.  You make it so you can sell away less of the content that should be available, and these people are much less likely to buy your game. 

I mean, i'll pose a queston to you i've posed many times before in this theread.   Where do you think those used games come from the first couple weeks?  What do you think goes into the purchasing behavior of someone who buys a game knowing they are going to sell it back within a week?  As for the "wait for their numbers".  What am I supposed to guess what their numbers were before... sorry i'll just go over accpeted economic theories and models based off your general out the ass guesswork.