Come on dude! Good movies are all about building up suspense using specific scenes that all have a certain purpose behind them. Sure Uncharted 2 is completely linear and only has one single path to go through even in War-torn Nepal, but that's the games way of progressing through it's incredibly narrative. It's supposed to give you a movie-like experience through that linear approach. Of course, Uncharted 2's maps are not as complex as say Metal Gear Solid 4s, but it's just as suspenseful.







