gamesadict on 26 February 2010
BW_JP said: I think this article, and maybe a lot of people in this thread, a really missing the true point here. The outstanding difference between Microsoft Game Studios and Sony Worldwide Studios. In the case of Microsoft game studios, Microsoft has been very pressuring, closing studios, merging others, and really not ever letting their studios be creative or work on their own. Games like Heavy Rain and Littlebigplanet would NEVER be funded by microsoft. Let alone the huge budget games like Killzone 2, God of war 3, microsoft is just too focused on what it does best. Gran Turismo 5 will come out and it will be heaven in the form of a blu-ray disc. Because they've been allowed to nurture it and take their time. another example is the last guardian, microsoft would never fund such a project. Am I mocking Microsoft game studios? No. Not at all, don't get that idea and don't accuse me of it. Microsoft game studios has produced some fine games, and published some even finer ones. Gears of war, Mass Effect 1, Forza 3, Halo 3 and soon Alan wake. There just isn't the same atmosphere or creative freedom from microsoft though, there's a very different approach. Sony Worldwide studios shares content, tools, techniques, tech, manpower and knowledge throughout all their studios. The guys at NaughtyDog are surely helping the guys at santa monica, and vice versa. Tech is shared, ideas are shared, friendship, comradely, and making games for people like you and me. Sony is focused on giving us the best experiences, while never compromising the lives, creative potential and freedom of its studios. You can hate Sony all you want, I don't care what your reasoning is. But the fine people at Santa Monica Studios Gurella Games Sucker Punch Productions Polyphony Digital Insomniac Games Team ICO Naughty Dog and Media Molecule are some of the best in the industry, and it is the product of care and nurture. Hate sony all you want. If you hate these people and their games you simply don't like gaming. It's not competing, it's not rivalry, its comradery. Each studio stands upon the shoulders of eachother. It is a mutual journey in providing the loyal fans of playstation what we deserve. The best. |
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