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BW_JP said:

Also, the pS3 is capable of Anti-Aliasing far far far beyond what the 360 is capable by using the SPUS to perform FSAA filters. GoW3 uses this.


Do you know what AA is and how it works?

FSAA stands for Full Screen Anti Aliasing. MSAA ( Multi Sampling Anti Aliasing ) and QSAA ( Quincunx Sampling Anti Aliasing ) are forms of Full Screen Anti Aliasing.

Also you miss the point of the op. Any form of AA takes away resources from either the CPU or GPU as well as memory. The 360 has a dedicated chip that allows 4xMSAA on that chip alone. Freeing up the entire system for everything else.