huaxiong90 said:
Oh I understand that, but to think about all the vegetation and trees in the game, and think it uses 4xAA...that's pretty demanding. |
I was referring to the OP. The 4xAA is done on a buffer of pixels, it doesn't matter what is in it. Unless they are doing it differently that what I am aware of.
And yes, it is cool that they squeezed 4xAA into it.