Words Of Wisdom said:
Easy there killer. I used an imperfect analogy, I didn't murder your pet gerbil (that was Galaki). That's the way it's always worked or always used to anyway. However, new things came along such as DLC and microtransactions which force gamers and developers to reconsider what constitutes a "complete" game and what should be in the final product. Microtransactions enrage gamers because we know the content is there. It was available at release and was specifically chosen to be withheld. They are deliberately not giving it to us. By locking away those elements of the game and pricing them, they have essentially increased the price of the "complete" game. Sneaky way to backdoor a price increase if you ask me. DLC is a little murkier. If the DLC is done before the game is released or shipped, then we look at it and have to ask "Why didn't you include it with the game?" At that point, it's no different than a microtransaction in that it's content being withheld from the gamer. If it was developed and released long after release then it's akin to an expansion pack of old. Maybe it's cheaper and smaller, but it's something a PC gamer can relate to and that's okay. The murky part comes in when you have DLC that is available "soon" after release. If they held the release of the game for a week, could the content have made it in? 2 weeks? Obviously the cut-off is different by the person. A company could release DLC the next day post-release and Akvod might kiss their feet and thank them. I'd just call them bastards because my tolerance for that is less than some others. However, what EA is doing is a little different than what Kasz and I were griping about. What we were talking about is timed DLC but what EA is doing now isn't really about DLC or about countering used game sales. I'm guessing it's about pushing EA's profile service. Really, the little slip of DLC paper in the box could be sold with the copy so gamers looking to buy used can still get it that way. The point of locking away that content from the gamer while still making it free with every purchase is more likely to be getting them to sign up to the EA profile service. There's very few carrots that hook people quite as well as the promise of "free" stuff and with the recent release of Mass Effect 2, it's very clear to me that EA is going to be driving their service in the future. Can't say to where but they're going for something and this is their way of getting a foot in the door to a lot of people. |
More or less puts what I was going to say well.








