KylieDog said:
c0rd said:
nightsurge said: Exactly. I mean used games are only ever like $5 cheaper than the new price until they are 2 years old or so, so why not just buy new? |
Uh, where are we buying our used games? I occasionally buy used, and it sure as hell isn't only $5 cheaper than new.
I'm not really a fan of this strategy, as it makes the original copy worth less. When the used games are worth less, the copy you potentially want to sell is worth less (you'd get less money from reselling if you were dissatisfied with the copy if you used your code). More of the original game's value moves to "unsellable," whether it's due to additional content or not.
I was hoping their strategy to counter used game sales were something more along the lines of... oh, something like making the game worth keeping! That's how it always used to be, the only difference today is the companies can't seem to support themselves with current costs. I don't see why that should be affecting used games, of all things...
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Keep dreaming for the bolded. Even the most amazing games that everyone should want to keep forever you'll find plenty of in used games sales.
edit: damn you quoted my typos akvod!
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Eh, Nintendo seems to be doing well in this department. Hell, I just sold Wii Sports, a 3 year old game bundled in every Wii in the west, for $20 2 weeks ago. Kinda shocking.
As for people acting as if second hand customers are doing nothing for EA, I disagree. People always seem to overlook this. The used game sales does have an effect on new games. Buying a copy depletes the used games supply, which effects the demand (the price).
The funny thing is, the people that really get screwed over for this are the new game buyers that end up selling the game. Since the worth goes down if they used their DLC code, people going for the used copies will take this into account and pay less for it.
(I guess this is assuming you're not buying from some crappy place like Gamestop)