KylieDog said:
Words Of Wisdom said:
KylieDog said:
Words Of Wisdom said:
I'm guessing it's about pushing EA's profile service. Really, the little slip of DLC paper in the box could be sold with the copy so gamers looking to buy used can still get it that way. The point of locking away that content from the gamer while still making it free with every purchase is more likely to be getting them to sign up to the EA profile service. There's very few carrots that hook people quite as well as the promise of "free" stuff and with the recent release of Mass Effect 2, it's very clear to me that EA is going to be driving their service in the future. Can't say to where but they're going for something and this is their way of getting a foot in the door to a lot of people.
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A DLC code will not work since it would only allow for DLC that already exists, it would be for day one stuff only. They need do this via profile so ALL DLC is free, existing yet or not.
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No, either way they're probably checking the code you put in versus what one in their system has permissions to grant. Granting more DLC would likely be as simple as giving that code (or set of codes) more permissions. The only real argument you could make for reasoning that they would need to tie to the profile is to prevent 50,000 people from using the same code which, in theory, could still happen but it would just be more obvious.
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PSN does not work like that. Content needs be hosted, then codes are created which contain that content. You cannot create codes for content then add even more content to it afterwards.
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That's a good point. I'm not sure how (if at all) the PSN ties to what EA is doing. I still look at things from a PC gamer perspective.