jammy2211 said:
Pretty much this. Also factor in the fact that a $60 RRP game makes ~$10 more then a $50 at full price for the publisher (or $30 compared to $20) so with a 50% higher profit margin per copy sold it makes more sense to 'up' the marketing in order to sell through more. That's they're justification for spending huge amounts of money on the marketing anyway, makes sense really :/. I still think competiting with Nintendo is part of it too though, Nintendo's marketing budget must be out of this world. I can understand no one wanting to spend big bucks trying to compete with Nintendo on that front. |
Actually I think the major concern is that the average sale price for Wii software is something like $35. Thats why Microsoft can harp on about having the highest revenue share for third parties. Once you take bill of materials/Nintendos/Retailer/Distribution costs out of the $33 you aren't left with much, so I suspect the justification for no advertising comes from that too.