mrstickball said: Monsta - that assumes that the DD website gives them 100% of the revenue. Not the case. Steam is a 60/40 split in favor of the developer. So a $50 game would earn the developer $30. Better than retail, but given the size of the sales base...May not be the be-all-end-all proposition for publishers to make money. |
Ok thanks for the information. Wow, I had no idea Steam took in that much in terms of money. Though a savings is still a saving I suppose. I'm guessing It's still expensive to store those gigs of files on the server side.
What I'm really surprised is MS doesn't choke hold certain companies if they aren't paying any royalties. IE if the game promises to be exclusive it should be that way permanetly. Then again I think that's MS's fault when it comes to one year exclusives and it bit them in the butt in Japan.
It's just that simple.