jeffc1880 said: @rocketpig: yeah they aren't QTEs I used the wrong terminology. For CQC type moves, which both charachters perform, SC uses toggle switch where you grab an enemy and it stays that way until you give the next command. In MGS I like how you have to hold down the r1 button to keep grabbing on to an enemy and then push whatever else afterwards to perform the next action. It feels like my fingers are more of an extension of the character and less like I'm just giving commands. I just think in certain instances MGS feels better to control. SC definitely has more moves that interact with the environment. Hanging on pipes, zip lining, shooting out lights... all awesome stuff. SC also has a better vibe... I feel much more badass as sam fisher within the context of the storyline. I love both games but I like mgs more even though the execution of the story can be silly and pretensious. |
Valid points. I'd agree with you on the grappling mechanisms used by MGS4. I thought they were a nice touch.
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