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StephenSharp said:

But, umm....   this isn't true, either.  Most of the scenarios have no penalty for just setting the controller down, accept for maybe "pushing  button" to end it.  To stay light on any spoilers, I'll use a scenario from the demo (though I did purchase and like the game): Scott's asthma attack.  You can go make a sandwich, come back and he's still just there weezing.  Give him the inhaler, it ends with no difference if you'd done it immediately, and he's never going to collapse.  Then, there's the confrontation after that... put the controller down and eat your sandwich.  You will get beat up, and then the game continues as if you'd won the fight and chased him off insted of taking th eHomer Simpson approach...  you just have more bruises.

It IS and was MEANT TO BE an interactive movie.  It's one hurt by some bad voice acting, inconsistent "production values" (graphics), and some ham-handed plotting/writing (the mall scene that kicks off the whole game had me rolling my eyes and groaning at how bad it was...  that saidd, I already knew the outcome wince it was spoiled ad nauseam in trailers-- that reminds me.  That scene plays out the same way NO MATTER WHAT YOU DO, and your only input is running around awkwardly to advnce the plot).  Still, I've loved some movies that had the same flaws, and I'm loving this game...  but damn if I wasn't laughing at innapropriate times playing last night because of all the things "wrong" with the game.

Thank you Stephen, this is good to hear.  So, even though you feel that what you do doesn't highly affect the progression of the game, you still enjoy it?  This is good to hear and helps push me towards deciding to get it more than anything I've read so far.  Knowing someone else doesn't feel you get much input in how the story progresses, yet you still are enjoying it.



Tag: Hawk - Reluctant Dark Messiah (provided by fkusumot)