@splooge - How was EA to know that Dead Space and Mirror's Edge weren't going to be the 'next big thing'? They were both met with critical acclaim and I even remember Mirror's Edge being voted as the 'game of show' for one of the big game conferences before its' release.
All game projects are big gambles, you can't predict what's going to be successful - but more often than not it is the big budgeted games with shiny graphics that are successful, so in that sense I don't look at it as an issue of being more responsible with their investments when they believe that consumers demand big investments to make big sales.
You obviously don't work in the software development field - can you imagine that you're best friend was just fired because you were told that 2 million copies of your game that you poured your blood and sweat into have been pirated resulting in less than expected sales? It does suck and I believe that they have the right to complain about it.