strunge said:
where is the entitlement? this is no different than any software company that only provides a license to install the program on one machine, and if you want to install i on additional machines you have to pay an additional licensing fee, except now the video game companies are simply saying with each game comes the right to only play it online on one machine, and if you want to play it on another you have to pay an additional lcensing fee to do so. thta's just called protection. it in no way prohibits anyone from selling the game.
you, on the other hand, are the one who is exhibiting the sense of entitlement by believing you have a right to the games online services for free, which you don't. the extent of your rights are the mere extent to which they allow. since you want more, and clearly believe you are entitled to it, you are the one who has a sense of entitlement. how could you miss such a blatant hypocrisy to your own argument. that's simply dumbfounding. |
Ok fine not just game companies but software companies in general. They are a bunch of geeky annoying Comic Book Guy-like man children who whine about going out of business because the big bad gamers won't buy all their shit for $60 (computer software is obviously the worst. Adobe is worth how much? At that price, I have zero sympathy for them for all the piracy coming there way. Though Adobe gets a lot of business from companies so they'll never go out of business anyway.)
I never once said I felt we deserved free online MP. What I did say was "If game companies want to give out incentives for those that have new copies, that's fine. Consumers will vote accordingly with their dollars."
The real problem is not pre-owned sales. This has existed since the beginning of time with video games. The real problem is the overly-inflated budgets that these game publishers are burning on HD games. This is why lots of game publishers are losing lots of money and laying off a lot of employees. Investing heavy resources into popular franchises like Halo, Call of Duty, Assassin's Creed is one thing but it's not smart to make big investments into stuff like Dead Space and Mirror's Edge that aren't popular enough to sell all that much at $60. Companies should consider significantly lowering budgets for non-profitable franchises like Dead Space and Mirror's Edge or put them on the Wii instead (where development is much cheaper) so that they can make some sort of profit. Then they wouldn't have to whine about used sales so much anymore. I consider it entitlement when game companies blame gamers for mistakes that are their own damn fault. Companies that blow all sorts of money on unprofitable franchises and then blame the gamer for their failures have no one to blame but themselves for losing money. Good riddance.
The current publisher model (not just in games but also music) is broken. Game and music publishers lose money on the majority of the games/music albums they publish and they cross their fingers that their money makers are going to make up the difference. Publishers mainly taking a throw shit on the wall and see what sticks approach. With all the money they are losing, it's not working out for them. If game publishers like EA, Sony, whomever, want to deliver a profit to their shareholders, they need to be a lot more responsible with their investments. You don't see GM, Ford, etc. whining about used car sales when business is tough for them! Everyone acknowledges that the major automakers are losing money because they are incompetent, not because those evil thrifty consumers are buying used cars.