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jneul said:
Cheebee said:

It wasn't there day one 'cos Nintendo, unlike certain other companies, like to make a profit from day one, and sensors like the one in Motion Plus weren't financially feasible back then. You can read up on it, just Google it. And no, there are no demos for writing with WM+, as far as I know. Why would there be? Are you going to write letters or play a game? But hey, if you wanted to, I'm sure you could. Like I said, WM+ is 1:1. How can Sony's thing be better than 1:1? Both devices use different methods, but apparently get the same level of results, which are 1:1 motion controls. That's the best it's going to be, there's nothing beyond 1:1.

That's why I responded, I want nothing to do with this whole 'flop-or-juggernaut-discussion-thing-war'

Seriously though, you're right, there's practically zero known about the thing, apart from the occasional PR stuff, which obviously should be taken with a grain of salt like most PR stuff, regardless of company or product. So people shouldn't call it a flop, nor should they say it'll be a huge success. We'll just have to wait and see.

Yeah i know what you mean it was expensive your right, it just upset me when they brought it out as add on, and i really dont think even motion plus gives it true 1:1 control, which i said ps motion controls will be better, they advertise it as 1:1, but i played on wii sports resort, and to be honest, I really was not that impressed, but each to their own...

About the writing demo, it was just to show how precise it was, no one is obviously going to use it for that.

Thanks for being understanding, and discussing things sensibly.

 

It is expensive, you're right about that. But it's bundled with a lot of games that require it, so that's okay with me. From what I read in developer interviews, in games like Grand Slam Tennis and Wii Sports Resort, they actually toned down the motion sensing so as to make the gameplay more accessible to gamers. In fact, I remember from a developer of GS Tennis, he said WM+ was actually, and I quote, 'too precise', and that they therefore had to modify the controls to make them more accessible. I'm too lazy to look it up, but you can probably find it easily if you Google.

Obviously, the people who play the game aren't professional tennis players, or sword fighters or whatever. If they kept things 100% realistic, the games would be largely unplayable, or just way too hard for the average gamer. I can guarantee you they'll do the same for PS3 games, its just very logical to do it.

Anyway, yeah you're welcome, I try not to get into flame wars or 'product A is better than B because I said so-discussions'. They're pointless, really. It's just that sometimes I need to address some points if I feel they're obviously flawed. But we can all do so in a civilized manner without resorting to trolling.

 

Edit, @ skeeuk: the games? Well, I'm very pleased with the games they've provided, so far. Sure there's a lot of casual stuff, but that's the reason Wii (and DS for that matter) became so popular, and that's exactly why both Sony and Microsoft are now releasing their respective motion controllers, which will also get these kind of games. And there's more than enough 'core' games to keep me more than satisfied. In fact, there are more games I'd like than I can afford, really.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046