Icyedge said:
The type of input doesnt define the game. Heavy Rain or Wii Fit would still be innovative without motion control (Wii fit would be impossible tho, which proves my point about innovation in video game genre through a new input). Which is not the case for racers, shooters or sports game modded with motion control. Sincerely I can only think of Wii Fit as being a new type of game (but theres maybe more, I didnt played them all). Motion control by itself was a great innovation but didnt brought a lot of innovation in video-game. At least up until now. If you want example of a light gun shooter which you could control, well theres one on PS2. It was release 6 years ago, resident evil dead aim, but even by that time it wasnt really innovative. Almost the same gameplay of other game but with different input. Im talking of innovation bringing new game genre through a new control input and your talking of innovation solely through a new control input. The fact you listed Mario Kart Wii as being innovative really proves that. Your not wrong, its innovative in some way (a new control input-innovative), but its still the same game we were playing last gen (not innovative). Also, now that motion control is common its not innovative anymore to only add those controls. Bottom line we can agree on is, we need more games like Heavy Rain or Wii fit to expand gaming. |
Heavy Rain isn't worth anything as far as innovation. If an earthquake happens and CNN doesn't cover it, the earthquake didn't happen. To be frank I played a few similar games way back when CDs came into vogue so really its just an evolution on those choose your own story movie games. What innovation exactly is there? A different spin on the same genres? A WRPG / FPS / Sports game? Or a JRPG / Exercise / Quiz show?
Innovation is just a word for people to slap onto tired game concepts in order to make them look new and fresh. The key point is that the Wiimote was innovative when it was released. No console maker had dared made a console with such an interface as the standard interface and its innovation that worked. Innovation which isn't copied isn't worth much as innovation which is. The fact that 100% of the industry is now following proves its real innovation and not some snarky gimmick.
Bottom line is we need games like Wii Fit to expand gaming, we don't need and have never needed little niche games which do nothing overall. If Heavy rain was wiped from history it wouldn't make much difference, but without games like Wii Fit, Mario Kart and Wii Sports gaming would be a very different picture.







