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badgenome said:

The change in quest structure makes for a stark contrast between the game's two worlds, and many players find that the open-ended nature of the World of Ruin undermines the game's pacing and detracts from the intensely focused introductory chapters of the adventure.

Who are these people? I'll beat the shit out of them.

Indeed...FFVI got better and better as the game went on because its one of the few FF games that became more open-ended and let you explore more of the world as you go.  Same with FFVIII, though many people won't admit it.  That's what I liked about both games, and part of why those are both my favorite FF games.



Six upcoming games you should look into: