WilliamWatts said:
Heavy Rain and Flower are examples of innovative games? They wouldn't even register on the radar for the Wii. Innovation that works is the name of the game and Nintendo has grossed over $2B on innovative titles for the Wii. Titles like Endless Ocean don't even register on the radar next to games like Wii Sports, Wii Sports resort, Wii Fit and Mario Kart. Thats effective innovation, Sony has never shown effective innovation and being this late to the game all they get are scraps of the market which aren't 100% enthused by the Wii on account of perhaps just graphics. I love how you exclude all the great titles where the motion control + pointer interface work. Are you afraid of a fair comparison? Also haven't we worked out by now that core gamers 'hate' motion controls. How exactly does Sony get a free pass on this now? |
WTH? Heavy Rain is highly innovative, use motion control and is for core gamer. That was actually the point of what I was saying. It doesnt get a free pass, as ill play only the hardcore game like Heavy Rain using motion control. According to Sony they want more game like that, so yes, it should be better for core gamer. Also, check in teh dictionary the definition of innovation, in the games you mention the only innovative one is Wii fit. The others are current type of game patch with motion controls. Hell, mario kart innovative, really?







