Maybe the "translation" is something the editors worked on, to try and sell more magazines... ;) The only thing that comes to my mind, is the development process (as a whole). It could be that a 360 development could be very easily streamlined on a PC, lots of lovely tools, great build process, and the ability to develop on PC (rather than the actual hardware). Xbox Live may be a sticking point too - it would be possible to have a "online heavy" game, that requires many features in Live (and maybe some of the new, unannounced features) that are just not available on the PS network (for years at least).
Gesta Non Verba
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