The problem that Sony (and Microsoft) is facing is that they are introducing in the middle-to-late life cycle of a console a new input device that is, at its core, considered an anathema to gaming by many of those who purchased the console in the first place.
In other words, Sony (and Microsoft) expect many of the same PS3 (and Xbox 360) owners who have spent the last several years mocking the Wii's motion controls to spend $50 (or more) to purchase motion control devices for their consoles.
And Sony (and Microsoft) have to sell this product not only to consumers but to developers since they will be the ones making the software for motion control and have to profit from doing so.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








