Akvod said: I think that Heavy Rain, surprisingly, will be the flagship of motion controls and how they can be utilized to their maximum effect. [...] That's is infinetly more satisfying that simply pressing Choice A or B.
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That's exactly the way i do NOT want motion controls to be.
Motion controls should be about you doing a motion and the game/avatar should do your motion.
Motion controls should not be about a game waiting for a predefined motion and then starting an animation, that would be no other then waggle controls on higher level.