Hisiru said:
It IS vastly different from something used in Heavenly Sword. In Heavenly Sword the enemies are just stupid characters trying to attack you and sometimes they will be standing in front of you without doing anything (even if they have the chance to attack you), so you can easily kill the enemies because they are simply zombies. In Halo the enemies are always moving and searching for some kind of wall, so they will be protected by the wall, in this case they are really trying to survive AND attack you at the same time. You can't even compare. And now, the AI is even more improved according to Bungie. |
If it can top the AI in here, I'll be impressed. All in all honesty, I dont think halo reach can do that.