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Garnett said:
Try lowering the cost of a new game, $60 is too much.

This! There's only a handful of games I'll willingly pay $60 for (GT5, MW2, Fallout New Vegas, etc). All the other games I wait for a big price drop or to buy it used. If they lowered the cost of games there would be no need (or less need) for a used game market.

 

Another suggestion is make the price of games based on quality. Go ahead and charge $60 for big games like Call of Duty and Halo, but smaller games make them $40 or so. I'm sure the higher sales the game would get at $40 would make up for the cheaper price. Selling 1 million copies at $40 is higher revenue then 1/2 million at $60.