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heruamon said:
joeorc said:
heruamon said:
joeorc said:
heruamon said:
@ joeorc...

Good postings...probably too facutal and technical for many here...lol.

lol..thank's, though I gotta admit only 450 Game developer kit's being released at that time was a real blow to game development for the PS3. you had to wait for the Kit "this is for mainly 3rd party" but the thing was noone realy even knew about the cell until 2004 let alone had any experience outside of Sony to develop game's for it.

it was like Blu-Ray largely an technology that was released but so little number's of developer's had any experience with it , that you had to take more time in learning the in's and out's of the hardware. which in this industry you cannot do that unless you have money and the time to do so. that's why the late port's with very few number of developer's ouside of sony's 1st and 2nd party has had any chance to take on the task of making game's for the PS3 without needing more time to get more experience with the hardware.

even today you can see some developer's are still getting used to the hardware while some are doing wonder's.

just look at fallout 3 that was using the HAVOK engine in it. and I think it's one of the best game's that was relead this generation, though I got to admit I may have a soft spot for fallout i have played all the game's of the fallout series, and I even played wasteland.

fallout tactic's out side of fallout 3 and 2 are may fav.'s

Often times, I think people get hung up on technology and lose focus of the the most important thing to all of this...ENTERTIANMENT.  Nintendo realized it with the Wii, and they launch a complete coup on Sony this generation.  Technology is important, without a doubt, but like the one comment in the new Wallstreet movie...you can never have enough money...developers will never have enough resources.  Imho, Mass Effect 2 is the best game this generation, and it didn't take 40GBs of information to accomplish.

well I also think Mass Effect IP is a very good game series, but just because one game take's more data does not mean there is not a reason for the extra data. and in many time's quite a number of people think system a) has this limitation, or system b) has this limitation. that's not alway's so clear cut an dry.

for example the ps3 is realeased in 36 countries world wide

the xbox360 is released in 21 countries world wide

would that effect on how many languages your game may need on the disc?

I am sure it does.

also, not just that but unique Asset's that sometime's may not be as apparent, because some tool's cost more than other's so they have to go with what ever tool they can it may be more useful to the developer even though it may not be the best code saving tool, but since all game's for the PS3 have to use Blu-Ray and since all game's released for the xbox360 have to use DVD. the developer's do have tool's they use for each system some of those tool's may be better suited for their development platform than the other.

companies like insomniac  as an example use their own tool's for their game's

right now these development tools are geared toward the PS3 system's. not all developer's have done that outside of 1st and 2nd party.

same with some 3rd party . it mainly depend's on what they have invested into for their studio.


Hmmmm....I didn't really consider the language aspect of it...that's true.  It's not jsut about game data, but all the fringe issues to handle as well, and additional requirements.  I think PS brand is more global than Xbox, but hte gap has signifigantly narrowed from last generation to this one, and will likely reach parrity in the next one.  As to what medium is used...I really can't say, since 20112 is a lifetime away, in terms of technology...flash maybe...better compression tech.  Maybe ever Xbox will come with a 500GB HDD minimum, making it a moot point to get a game on DVD or BRD, since disc install could become standard...computers really totally on dvd, and don't look likely to shift to brd anytime

lol, the half a Terabyte HD are already being passed soon the the Terabyte will be here

Western Digital My Passport Essential SE 750GB USB 2.0 External Hard Drive WDBABM7500ABK-NESN - Retail

right now :

$129.99

the problem is it's most likely not going to matter. this generation is already a prelude to the next generation just upgraded hardware spec's. graphic's have become now to the point of "how much time are you going to spend on each Art Asset" the problem is you only have so much time, the graphic's an HDR, and Sound will be great going forward, but there is still going to be limit's on how much time can be spent on a single development project. the big problem is not enough man power, is also one of it's strength's as you most likely will not get over extended cost's wise, but also one of it's largest problem's also you have to pay for those developer's and that can get rather expensive.

the next generation may be just as robust , but project's may take just as long if not longer than it does now with the new hardware. it's already at point's that in order to attain result's like ALAN WAKE it's going on 6 year's!

even with Mature tool's it can still take as long as 19 month's for a new game. that's still quite a bit of time.

EA sport's as an example

from one EA sport's game Madden takes 11 month's to complete than the developer's take a limited break and they are right back creating the new game from one edition to the next.

 

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.