So everyone here suggesting that the developers make their games more 'replayable' to avoid second-hand markets is happy to see the death of great single-player games?
As always there's a million and one analogies thrown into the mix whenever this topic comes up - art appreciates in value, cars performance degrades, used CDs/DVDs aren't as available in retailers, books don't cost $50 million to write and market, there's a counter argument to everything and it is a REAL problem with some developers going under.
We're now seeing comments justifying piracy because of the used-game market. Something has to change. And I don't view it as 'punishment' for the developer to get paid.