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Kasz216 said:
twesterm said:
Kasz216 said:
twesterm said:
Kasz216 said:
 

A) Not the consumers fault though...

B) The disc very much does have wear and tear on it.

What isn't the consumers fault?

I have never actually seen a disc that is in bad condition and I buy a fair amount of used games.  Gamestop is a lot of bad things but they are actually good about giving you a game disc that is in good condition (and I inspect every disc I buy at that store) so you're in no way getting an inferior product.  Collector's might be annoyed, but they don't count. 


You miss the point, not all discs are ones in the store.  A lot in general get damaged.

Also your general point is wrong... for example Art.


Monet paintings look as good today as they did way back when they were painted.  There is a lot of stuff that's resold that maintains it's value.

I think I still fail to see your point about damaged discs.  Are you saying it's not the customers fault for damaging their own discs?

So because one thing resembles another that's true for everything?

No, it's not the customers fault that developers chose a field in which they are unhappy.

If developers have a problem with the fact their product can last a decent amount of time with proper care...

they should get a new job.  Maybe in the auto industry.

Everyone has shit about their jobs they don't like.

I don't think most developers aren't unhappy that used games get sold though, they're just trying to find some ways to actually make something off those sales.  At the moment, they don't really make anything and that's fine, that's just how used stuff works.  A way around that is to simply give people incentives to buy new by saving them money and that's what some publishers are doing.

Two years down the line, nobody is going to buy Modern Warfare 2 new and Activision accepts that, they're simply trying to make something 6 months after the release of the game.  People can either buy the game new or they can buy it used and then buy some DLC, win-win for them with no real hurt to the customer.