rocketpig said:
I know you hate "story" games but I'm curious to know what you'd think of Mass Effect 2. Of all things, I found myself getting more emotional about characters in that game than any other in recent memory. The game did such a great job of making you "earn" that character's loyalty and trust that I was gonna be furious if one of those cocksuckers went and died on me (a few did, but the ones I liked managed to live). By changing how we think about NPCs in games, BioWare has upped the ante in how you treat your side characters. Because, if Moridan died, that means NO MORIDAN in Mass Effect 3. If you liked Moridan, it was pretty heart-wrenching to watch him drop like a stone. Not that I was on the verge of tears or anything but thinking that Garrus may die had me in a near-panic for a good five minutes of the game during the end sequence. |
I yelled, out loud "No fucking way! Not Mordin!" at the end of Mass Effect 2, he's the only one I lost. I should have known better than to have him "Hold the Line" dammit. One of the best characters in gaming in the last 20 years.