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WilliamWatts said:
joeorc said:


even though these system's are 2005, when you point toward dx11 and dx12 type of card's the problem, is not everyone goes out an buy's said card. now if a developer want's to stay inside those spec's their game may be limited to that market share, so more so than ever the top end PC's still are not the main target for said software,

the majority will still be like alway's be targeted toward the lower end spec machines than the upper end spec's.

the main point is if console's are following in the same area as PC's in the sense that with Downloadable games and these system's that we have now the majority of game's for developer's to get the most market share would be in more line with the idea of getting it on the most system's that can run the software which is great for 3rd party but in the case of 1st party the system's are not inline the same Microsoft's an sony's.

why because the majority of Sony's game's are OPEN GL

while

the majority of Microsoft's games are built on Direct X

not to say they cannot be both used , It does though depend on said developer's

Actually Sony has their own brand of Open GL.

In any case the performance increase will be bigger the longer we wait between generations, and DX11+ is a very good baseline for most games developed beyond 2012 anyway as DX10 is compatible with DX11 in only running a lot slower.

they can still use Open GL but also

Open GL ES,

the development kit hardware and confirmed and the choice of OpenGL ES as the graphics API in order to facilitate rapid developer adoption and content creation.

The Sony Playstation 3 will be using OpenGL ES for the 3D graphics API.

NVIDIA’s Cg shader language and tools (CG compiler, FX composer, ShaderPerf and PerHUD) and the development tools will also incorporate support for the COLLADA format for art asset interchange so that developers can share interactive 3D art among multiple platforms.

that very same thing for OPEN GL also the longer the generation goes . like open GL already has improvement's like DX ver's get  the tool's get updated like Direct x does they both are not static.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.