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MikeB said:
@ WilliamWath

Its something which is pretty obvious (at least to me) because of the fact that its a pretty common technique for games which have a static time of day and general lightsources.


Not to me...

"For example, using the High Dynamic Range Lighting (HDRL) technology, the camera - when using Krato's sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust."

Uncharted 2 features the best HDR I have seen on a console so far, Santa Monica is sharing the same building with Naughty Dog and they work together I believe God of War 3's approach on lighting will likely be equally advanced.


The HDR on Uncharted 2 is a good fake. The closest thing to a full HDR pipeline is Halo 3.