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sanadawarrior said:
EdStation3 said:
If the 360 dispeared they'd come out with the 720 with proper next gen features...WiFi and a bigger storage.


That still doesn't solve the problem for games that come out on PC as well since lots of people just buy them off steam and such. So in the end the storage problems aren't just for 360 they are 360 and PC which means only console exclusives would be able to take advantage of more disk space. So in the end most games would still stay about the same size...

but that is what it just boil's down two.

you have developer's from PC + xbox360 platform

while there are some

developer's for the PC+ps3

 

which of the majority of the  PC desveloper's would choose to develop for HD console's  out of the two platform's

xbox360 or the PS3?

so which tool's would you use as a developer?

Open GL or Direct X?

the point being is there is more of a factor of developer's on the PC front to use the xbox360 as their target platform if they are going to use steam , than there would be if they were targeting the PS3. not to say they would not put the game on the PS3 but that would require extra tool's to do so.

there is a point of which developer's go toward a platform and what tool's they use to make their game's .

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.