S.T.A.G.E. said:
Too bad for Kojima who had to gimp MGS4 because it would take two Blu Ray discs just to satisfy what he had in mind. They say thank heavens, but Sony gives them space limitations so that we believe Blu Ray is worth a damn. :) |
I think what it realy boil's down to is this:
1)pro xbox360 gamer's view the SONY game developer's could make games that use less space and that they make the game's that way just to promote Blu-Ray when they do not need to. and that they could take a que from developer's at microsoft or many 3rd party developer's.
an
2)pro ps3 gamer's view that Microsoft game developer's an many 3rd party developer's could make game's that use more space and that they make game's with cut content because of the limit's of DVD and only do so because they want to make it so they can say see blu-ray was not needed.
but what it is :
that it depend's on each developer, and the developer's TEAM'S and their vision for their game. they are artist's putting a limit on artist's is like trying to say that you have to make something within these factor's. when we all know Artist's have been known to alway's go outside the limit's. If they did not go outside limit's you would see kind of bland representive of the game development art that is their game's an in my opinion. who would want to see that?
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.