MikeB said:
360 DVDs hold no more than 6.8 GB of gamedata, so with equal level quality audio and textures 6 DVDs and potentially even 7 as developers usually resort to data duplicated when spanning a game on multiple discs (for consumer convenience). |
It could probably fit into one DVD easily with a next generation GPU. They could do all the lighting prebaked into textures in real time. I suspect this type of game will be uncommon in the next generation because of this. 10:1 vs 8:1 texture compression helps as well.