By using this site, you agree to our Privacy Policy and our Terms of Use. Close
loves2splooge said:

The PS3 version of FF13 is 38 GB (6.8 GB for in-game content, rest for full motion video and 7.1 channel audio). In Xbox 360 DVDs (6.8 GB per disc), that's 5.6 DVDs (round up, that would be 6).

But considering that the Xbox 360 can't do native 1080p (or at least that's what I've heard. It can only upscale to 1080p) and it can't do 7.1 channel audio, they could have easily fit FF13 on 4 DVDs with the same in-game texture quality as the PS3 (720p) and the same assets (ie. foilage and what not). With 720p FMVs and 5.1 channel audio being the only downgrades (since that's the most the 360 can do FMV and audio wise).

Honestly I think downgrading the game's in-game visuals to 576p is a lot worse (for the 360's and SE's image) than adding one more disc to the collection so that you can keep the in-game visual quality intact (with only the FMVs and audio being sacrificied because the 360 can't do 1080p video and 7.1 audio anyway).

The average gamer is going to care more about graphics than the number of DVDs. What does it say about Square-Enix as a company when Feel+ (who handled graphics and coding while Mistwalker did design) made the better looking jrpg (Lost Odyssey) on the Xbox 360?


You're forgeting one thing, though.  Assests have to be repeated on those seperate discs, i.e. character/monster models & animations, environments (if you can return to them on seperate discs) and battle mechanics/calculations.  Also there has to be a small section of those DVD's that allows/tells the game when its time to insert and read the new disc.  Granted, that last part I mentioned probably counts for very little space taken up.  Anyway, on the PS3 version, those assests only have to be stored once.  So giving the fact that MS reserves ~1 GB per disc for anti-piracy, it's pretty easy see that if SE put as much detail into the 360 version, it may have taken up 5 or more discs.  Also, the game is supposed to be ~60 hrs, while LO is supposed to be ~40 hrs.

One could argue that SE probably knows that the vast majority of FF13's sales are coming from the PS3.  They probably made relatively quick, but still good, port with what space they had.  This way they get the sales of the lead platform, while still appreciating whatever sales they may get from the 360 in America and Europe, where its install base is larger.