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nobody knows the graphicals tricks?

there are many forms to make that something looks fine

the ps1 and ps2 use a lot of them to fight to the superior technology of the competition, and why not work now with the wii?, only for now talk about of nintendo? c´mon.

here there are some examples of the graphical tricks:
 
the playstation is a 32 bits machine, without tricks the games look like this
 
 

 

this are a 3DO games with the same power (32 bit chip) of the playstation, the 3do games generally dont used any type of graphical tricks. but with prerendered backgrounds, textures and videos a 32 bits machine can look like this: 

with a prerendered background 

 

 with prerendered video/cutscene

 

with prerendered background, prerendered textures of the clothes and prerendered textures of the skin and hair. with a 32 bit chip real time graphics never have anything like this.

and in the ps2 era we have some prerenderend objects in movement, dont need much power to did this, only put a video of a background or a video or animation of a object is needed.

like this

animation

animation2

animation3

 

and are only be a gifs images

some times the graphics of the a game depends more on the ability of the developer to put graphical tricks that put super graphics engines, i think we can see good graphics in the wii, so good graphics that the 360 or the ps3 in two or three years, the graphical tricks always evolve i dont know.