"No, you are the one with little imagination, in fact, you have too much imagination."
A contradictory statement doesn't prove me wrong.
And the rest of the post is just rambling, and some parts are incoherent.
The thing is that a good designer would find a way. Of course the level designs from their respective series should not be done. It's a matter of finding something else.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs