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"No, you are the one with little imagination, in fact, you have too much imagination."

A contradictory statement doesn't prove me wrong.

And the rest of the post is just rambling, and some parts are incoherent.

The thing is that a good designer would find a way. Of course the level designs from their respective series should not be done. It's a matter of finding something else.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs