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CGI-Quality said:
Motorstorm 2 really did need more dev time, though the game play was spot on. Having been merged with one of Sony's most underrated devs (IMO), hopefully we'll see the next one shine.

MotorStorm 2 was made in a bit over a year and a half (March 08 > October 09).  That just goes to show that at minimum two year dev times for big budget ps3/360 games are a must this gen.

This makes me wonder why so many people want to see Killzone 3 at the end of this year.  Especially with all the rumors backing up the idea, I can't help but fear the game would befall a similar fate to Pacific Rift, as it'd be following a similar dev cycle.  Unless it's true that they had just about finished the game by October or so, and Sony simply delayed it for marketing reasons, in which case a Killzone 3 could very well manage that two year minimum.  But even then...

Also, given the studio's recent restructuring, the fate of the Wipeout guys is still unknown.  =(